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Chris Becker wrote in message <3c86ea12$1@news.povray.org>...
>Here's my situation, I have a cloud plain and I have a house. Inside the
>house are several lights which cast shadows. They also have fade_power and
>fade_distance modifiers. Now, my render time is extremely slow because the
>house is rather complex. However, I take out the clouds and the render time
>is pretty fast. The reason for this change, I think, is that POV-Ray is
>testing for shadows of the house on the clouds, hence doing many tests
>against a complex object. Is there any way to tell POV-Ray to not test the
>plane for shadows? Or is there a trick to get around this somehow?
If you don't want the clouds to cast shadows, you can simply specify
no_shadow on the cloud object.
--
Mark
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